In 2022 I had the opportunity as a teenager to work with digital image a production playback company. I built interactive prototypes that were used on screen, before I even knew what a prototype was.

In 2022 I had the opportunity as a teenager to work with digital image a production playback company. I built interactive prototypes that were used on screen, before I even knew what a prototype was.

Prototyping with Digital Image LLC

Prototyping with Digital Image LLC

Below is a collection of interactive screen graphics and prototypes for film and television productions, built to meet on-set performance and visual standards. Some shows I worked on were Bel-Air and American Horror Story.

Below is a collection of interactive screen graphics and prototypes for film and television productions, built to meet on-set performance and visual standards. Some shows I worked on were Bel-Air and American Horror Story.

Designed an "Instagram" hacking scene for American Horror Story

Designed an "Instagram" hacking scene for American Horror Story

I had to design interfaces that can survive last-minute adjustments, which trains you to pivot instantly. Requirements may change mid-shoot, and interfaces may need to be adjusted.

I had to design interfaces that can survive last-minute adjustments, which trains you to pivot instantly. Requirements may change mid-shoot, and interfaces may need to be adjusted.

Learnings

Learnings

<- This happened here.

I quickly opened the prototype and we took the directors criticism and shipped changes on the spot for a word document remake.

<- This happened here. I quickly opened the prototype and we took the directors criticism and shipped changes on the spot for a word document remake.

Working with prop hardware and inconsistent displays built comfort with cross-platform design and system limitation. It sharpened my ability to create reliable, intuitive UX across different device types.

Working with prop hardware and inconsistent displays built comfort with cross-platform design and system limitation. It sharpened my ability to create reliable, intuitive UX across different device types.

Thursday, February 19, 2026

Digital Image

Digital Image